All posts tagged programming

debugging WPF data bindings

So, this was actually a question recently asked by another Bad Monkey getting their feet wet with WPF. The question was: How the hell do you debug data binding issues […]

playing with Power Shell commands and Post Build events.

So I have been working recently on making the Mission Control (MC) repository, a little more developer/user friendly. I am saying “user” as I am considering developers to really be […]

next chapter

What’s the big news? I quit my daily job at HOK, and decided to spend more time developing my consultancy business, and collaborating with my Bad Monkeys friends.   So, […]

encapsulating addins with costura.fody

  OK, so I think I got a little ahead of myself here. Costura.Fody is great, but the issue of conflicting assemblies persists. I did some more testing on different […]

size matters…or so I was told

I have recently been looking into obtaining file size for a Revit project. It’s one of these file size tracking dashboards that everyone seems to have handy these days that […]

debugging revit add-ins

Ok, so I always hear people complain, that writing Revit Addins is horrible because it takes forever to debug them. You know, that spiel about having to restart Revit, every […]

wall chamfers of equal length

This came by my desk the other day from one of my colleagues in San Francisco office. He was wondering how to automate or semi-automate creation of wall chamfers of […]

how to maintain revit plug-ins for multiple versions

One thing that we all have a love/hate relationship with is API breaking changes. Yes, we all love shiny new toys, but they usually break our old reliable tools. What […]

printing PDFs from Revit…why is it so hard?

Disclaimer:  If you don’t have to, please don’t reinvent the wheel. I am a proponent of just going out and buying the tools you need to do your job, rather […]