All posts tagged C++
encapsulating addins with costura.fody
OK, so I think I got a little ahead of myself here. Costura.Fody is great, but the issue of conflicting assemblies persists. I did some more testing on different […]
size matters…or so I was told
I have recently been looking into obtaining file size for a Revit project. It’s one of these file size tracking dashboards that everyone seems to have handy these days that […]
debugging revit add-ins
Ok, so I always hear people complain, that writing Revit Addins is horrible because it takes forever to debug them. You know, that spiel about having to restart Revit, every […]
how to maintain revit plug-ins for multiple versions
One thing that we all have a love/hate relationship with is API breaking changes. Yes, we all love shiny new toys, but they usually break our old reliable tools. What […]
submitting code to DynamoRevit repo
With the Dynamo 1.3 release, there was also a new version of DynamoRevit tools that were released. Some of you might already know this, but DynamoRevit is nothing more but […]
printing PDFs from Revit…why is it so hard?
Disclaimer: If you don’t have to, please don’t reinvent the wheel. I am a proponent of just going out and buying the tools you need to do your job, rather […]
code signing of your revit plug-ins
So as I have been developing increasingly more Revit plug-ins these days, I finally came to realization that the stupid security warning about Untrusted Publisher that Revit shows on startup […]
mandrill release 2017.12.2
First and foremost, huge thanks to everyone that has supported Mandrill on GoFundMe.com by donating money. You guys/gals are the best and you have totally exceeded my expectations by coming […]
tips & tricks for zerotouch libraries in dynamo
Default values, nulls, nullable values and other things to keep in mind: So, I wanted to make a node that would return an actual value, and not a “single node […]