All posts in C#

encapsulating addins with costura.fody

  OK, so I think I got a little ahead of myself here. Costura.Fody is great, but the issue of conflicting assemblies persists. I did some more testing on different […]

size matters…or so I was told

I have recently been looking into obtaining file size for a Revit project. It’s one of these file size tracking dashboards that everyone seems to have handy these days that […]

debugging revit add-ins

Ok, so I always hear people complain, that writing Revit Addins is horrible because it takes forever to debug them. You know, that spiel about having to restart Revit, every […]

how to maintain revit plug-ins for multiple versions

One thing that we all have a love/hate relationship with is API breaking changes. Yes, we all love shiny new toys, but they usually break our old reliable tools. What […]

submitting code to DynamoRevit repo

With the Dynamo 1.3 release, there was also a new version of DynamoRevit tools that were released. Some of you might already know this, but DynamoRevit is nothing more but […]

printing PDFs from Revit…why is it so hard?

Disclaimer:  If you don’t have to, please don’t reinvent the wheel. I am a proponent of just going out and buying the tools you need to do your job, rather […]

code signing of your revit plug-ins

So as I have been developing increasingly more Revit plug-ins these days, I finally came to realization that the stupid security warning about Untrusted Publisher that Revit shows on startup […]

tips & tricks for zerotouch libraries in dynamo

Default values, nulls, nullable values and other things to keep in mind: So, I wanted to make a node that would return an actual value, and not a “single node […]

direct shape – a few words about the magical geometry object

What is Direct Shape and why is everyone talking about them? Well, its an object class that was added to Revit’s API – I think in 2015 – and if […]